Indy Timeline: 1934
The Secret of the Sphinx is the final Indy novel written by Max McCoy. By opening the story with Indy
searching for ancient treasures deep in the jungles of Southeast Asia and
closing it with Indy teaming up with Sallah for desert exploration in Giza, the
spirit of Raiders is clear throughout.
This is true not only in terms of the locales that Indy finds himself
in, but also in terms of tone. Secret of
the Sphinx has a certain grit to it, with some dark and surprisingly violent
sequences as well.
The adventure begins with Indy delving deep into heavily
booby-trapped ruins, barely escaping with his life, and landing squarely at the
feet of his enemies- in this case, members of the Japanese Imperial Army. In the course of a gruesome torture sequence,
McCoy introduces a pair of key villains- Mishima Sokai, a dashing (and
sadistic) Japanese officer, and his ruthless henchwoman, the beautiful
Musashi. Following a daring prison break,
Indy finds himself on the run from the Japanese and falling into a partnership
with Faye and Mystery Maskelyne, two American magicians searching for a missing
family member.
Indy is wounded during the escape (shot in the shoulder),
and relies on the mother and daughter to help him flee from the Japanese on a
tramp steamer filled with unsavory sailors and an alcoholic ship doctor. While the ship was not captained by Simon
Katanga, the homage to the Bantu Wind is pretty clear (which is great). McCoy also uses this setting for another
action sequence, complete with dive-bombing Japanese fighter planes.
These sequences serve to set up Indy's quest to help the
Maskelyne's find Kaspar, Faye's husband and Mystery's mother. Kaspar had disappeared while
searching for the "Omega Book," an artifact that contains the names and
histories of every human who has ever lived.
The quest for Kaspar (and the book) sends them to Iraq and then to
Egypt, with a variety of colorful characters introduced along the way. It is here that the biblical Staff of Aaron
is introduced as a central artifact to the story.
While I found the "Omega Book" a weak maguffin, Secret of the Sphinx gets quite a bit
right. Some of the "set
pieces" are quite memorable (a visit to a leper colony, Indy and friends racing
through the desert on motorcycles, finding secret passages in the Egyptian pyramids).
Historic locations, such as Giza, and a number of biblical references
keep the story strong and in the Indy spirit.
The characters are also very "Indy," with major characters
from the canon, such as Sallah and Marcus Brody playing a role, in addition to
new villains and friends.
The violence and torture in this book are a bit excessive,
however. There are three separate
sequences involving some form of graphic torture. At one point, a character has his eye gouged
out by a torture device, and at another, some goons try to mummify Indy
before being burned by acid and being bitten to death by cobras. Indy has a chunk of his ankle slowly carved out with a
dagger in one scene, just adding another example of the violence
in the book. While violence has always
been a part of the canon (yes, I suppose the heart extraction in ToD was worse
than all this), I thought it went a bit further than necessary more than once
in this story.
Nevertheless, Secret of the Sphinx is a strong contribution
to the canon that pays appropriate homage to Raiders while
adding in a good amount of new adventure and excitement. The conclusion of the book also puts a
capstone on McCoy's longest story arc throughout his four Indy novels- Indy's difficult
experiences with a certain crystal skull.
While this "second ending" to the book is a bit bizarre, it
worked for me. The "third
ending," in which Indy discusses these experiences with Albert Einstein on
a park bench in Princeton, I thought was a bit much. This stated, these indulgences were not
enough to spoil an otherwise worthwhile contribution to Indy lore. In "Secret of the Spinx," McCoy
does a fine job in closing out his cycle of Indy novels, which all reflect a strong
understanding of the spirit of the franchise.
Indy Rating: 8.5/10

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